Banking is a card game for children aged 6 and older. The Banking Card Game efficiently prepares children and adolescents for safe and responsible financial self-management and supports the understanding of financial concepts that are experienced in everyday life. The game introduces the basic concepts of finance: income, savings, selling, buying, bargain, money, loan and insurance.
One game takes about 30 minutes and is suitable for 2 to 4 players.
Banking is a fun and simple way to familiarize students with the basics of financial education.
The game rules encourage players to interact and negotiate with each other. The game is fast-paced so you don't have to wait too long for your next turn.
The game's rules can be adjusted to the players' skill level so that the game can be complex or easy. It’s up to you!
The following are the high educational quality aspects in this product.
The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.
Subject based learning goals
Soft skills learning goals
The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.