Bizmind

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Bizmind

Bizmind

Bizmind
Sales psychology
Bizmind is a sales psychology training application.

Bizmind is a training application that helps to improve sales meeting outcomes and sales intuition. It makes the user learn from every customer meeting. The product uses artificial intelligence and learns from every interaction that the user makes. That way all feedback is tailored to fit the user’s individual needs.

Bizmind is for anyone working with B2B sales.

Age groups 
Tertiary Education
Price 
Subscription
Languages 
English
Finnish
Platform 
Mobile Android
Mobile iOS
Registration 
Required
Offline play 
Internet required
Pictures
Videos
Educational Quality
Learning Goals
Pedagogy

The following are the high educational quality aspects in this product.

Bizmind supports frequent use very well with daily tips and a structure that is designed for short learning sessions.
Bizmind supports the users' individual needs when the users want to improve their own sales outcomes.
The product offers a deep knowledge about the psychology of sales, social styles and persuasion styles.
Bizmind encourages the users to reflect on their own behavior and provides tools for understanding other people better.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Learning to observe people and social interaction situations.
Learning to reflect own sales activities and see how they affect on sales processes and outcomes.
Practicing to identify and reflect one's own persuasion and influencing skills.
Practicing to recognise other people's social styles.
Practicing to understand what persuasion styles to use in different situations.
Learning about persuasion styles.

Soft skills learning goals

Practicing to notice causal connections
Learning to recognise and evaluate arguments and their reasonings
Learning decision-making, influencing and accountability
Learning to build information on top of previously learned
Practicing to look things from different perspectives
Learning to plan and organize work processes
Practicing decision making
Practicing versatile ways of working
Learning to find solutions in social conflicts
Practicing to evaluate one's own learning
Practicing to give, get and reflect feedback
Practicing to argument clearly own opinions and reasonings

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
The usage is goal oriented: users can set their own goals for sales meetings and the product gives tips and encourages the user to reflect on one’s own activities afterwards.
Rehearse
Construct
The solution provides demonstrations and tips for the user to achieve the goals.
Linear
Non-Linear
Learning outcomes vary a lot, depending on the user’s engagement level. There are linear parts in the product that guide the usage but it is up to the user to decide how the app should be used.
Individual
Collaborative
The user makes all decisions autonomously without the requirement of sharing information.

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