Keywe

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Keywe

Keywe

rísóm ehf.
Working abilities
Keywe enables the school-system to validate student's personal thoughts of. On the student's side Keywe gives hints and insights from the student's own web of keywe-ideas.

Keywe's goal is to enable the school-system to validate original personal thoughts and ideas. On the student's side, Keywe gives hints and insights from his/her own web of keywe-ideas.

Age groups 
Elementary
Middle school
Price 
Free
Languages 
English
icelandic
Platform 
Browser-based
Desktop Windows
Desktop Mac
Mobile Android
Mobile iOS
Registration 
Required
Offline play 
Internet required
Pictures
Educational Quality
Learning Goals
Pedagogy

The following are the high educational quality aspects in this product.

Keywe offers a nice way to create answers to assignments. Structure is easy to use and understand.
The product supports both individual work and collaboration. It is up to users to decide in which way they like to work.
The interface is easy to navigate and suitable of students of several ages.
The use of visual hashtags supports memorizing content and finding relations between them.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Practicing to plan and organize learning processes.
Practicing to work independently.
Practicing versatile ways of working.
Learning to present own work to others.

Soft skills learning goals

Developing problem solving skills
Learning to plan and organize work processes
Practicing decision making
Practicing to give, get and reflect feedback
Practicing to work with others
Practicing communication through different channels
Practicing to look things from different perspectives
Encouraging students to be innovative and express new ideas
Practicing creative thinking
Using technological resources for finding and applying information
Using technology for interaction and collaboration
Learning to acquire, modify and produce information in different forms

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
As students are the ones creating Keywe cubes, they are in an active role.
Rehearse
Construct
At the moment students are constructing new information as they are creating answers to assignments given by a teacher.
Linear
Non-Linear
The way of creating Cubes and answering assignments is easy to understand. The tool itself doesn’t give any boundaries so Keywe can be used no matter what type of content is used.
Individual
Collaborative
With Keywe students can do cubes that are only visible for themselves or they can share the cubes with others. If shared, it is possible for students to work on a Cube together and comment other people’s work.