Muuvit

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Muuvit

Muuvit

Muuvit
Physical Education
An online platform to inspire students to become more physically active.

Muuvit is a platform designed to inspire and encourage children to become more physically active, offering a unique learning experience along the way. Muuvit tracks the children's journey around the world. They earn mileage by doing physical activity, going on a Virtual Global Adventure. Teachers can register their students free of charge and take them on an amazing learning adventure. Muuvit supports phenomenon-based and project-based learning

Age groups 
Preschool
Elementary
Price 
Free
Languages 
English
Finnish
Portuguese
German
French
Italian
Platform 
Browser-based
Desktop Windows
Desktop Mac
Mobile Android
Mobile iOS
Registration 
Required
Offline play 
Internet required
Pictures
Videos
Educational Quality
Learning Goals
Pedagogy

The following are the high educational quality aspects in this product.

The solution requires students' active engagement to progress and extract new information on different locations on the world map.
The solution promotes the enjoyment of learning and rewards the user after the progression in a meaningful and fun way.
The solution supports the learning of new things through creative tasks and promotes using existing knowledge to build a new understanding.
Muuvit gives a lot of autonomy for learners to freely explore content and form individual learning paths.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Guiding to lead healthy, active lives
Encouraging to be physically active for sustained periods of time
Be encouraged to work in a team, building on trust and developing skills to solve problems, either individually or as a group

Soft skills learning goals

Developing problem solving skills
Learning to find the joy of learning and new challenges
Learning about different countries and their characteristics
Encouraging the growth of positive self-image
Encouraging to build new information and visions
Practicing to notice causal connections
Practicing to notice links between subjects learned
Learning to understand the meaning of rules, contracts and trust
Learning decision-making, influencing and accountability
Practicing creative thinking
Getting familiar with different cultures
Learning about different languages
Practicing to take responsibility of one's own learning
Practicing persistent working

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
Muuvit gives a lot of autonomy for learners to freely explore content and form individual learning paths. Students need to actively exercise and move to be able to continue to the next location.
Rehearse
Construct
Students are provided with basic information about a new location. Teachers have lesson plans that they can use so students can actively explore the subject at hand.
Linear
Non-Linear
The product provides ready-made lesson plans for teachers. The class can decide together what locations they want to explore.
Individual
Collaborative
Students have a common goal they are trying to reach. Everyone needs to participate to gather enough exercises to be able to move on the map. Most of the lesson plans are built so that the activities are done in collaboration with fellow students in the class.

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