Switch & Glitch is a puzzle adventure game that teaches the basics of computational thinking for children aged 5 to 10 years. The use of the product is simple and the difficulty level raises as the user progresses in the game.
Introduces the basics of programming and computational thinking in an engaging and age-appropriate way.
The levels allow choosing different strategies and solving problems creatively.
An easy-to-understand game with a compelling and fun story and visuals.
The following are the high educational quality aspects in this product.
The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.
Subject based learning goals
Soft skills learning goals
The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.