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Where to start with an educational game?
June 20, 2017

One reason why many design books suggest starting with mechanics is because that is what absolutely needs to work in order to make the game fun. However, I claim that with educational products this is not true.

June 20, 2017

Time published a distracting article about digital devices in schools being a 60 billion hoax. I want to point out a crucial misconception that the article had towards education technology.

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