codeSpark Academy is a game for learning about the basics of programming and computational thinking. Its word-free interface builds computational thinking skills using interactive puzzles and allows children to design their own games.
The game is for children aged 5 and up. It is suitable both for home and school use. codeSpark offers free teacher’s materials and lesson plans.
With codeSpark, players can practice the basics of programming in a fun and engaging way.
The Design and Code feature allows players to create their own levels.
For teachers codeSpark provides ready-made lesson plans with high-quality activities.
Game tasks are fun and nicely challenging. The characters and their game world are beautiful, interesting and adorable.
The materials cover the basic concepts of programming.
The following are the high educational quality aspects in this product.
The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.
Subject based learning goals
Soft skills learning goals
The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.